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AI Insights · Timothy · April 2022

Top 5 Racing Games on Android in Ghana - Q1 2022

Discover the performance of the top 5 racing games on the Android platform in Ghana during the first quarter of 2022. Data provided by Sensor Tower reveals key trends in downloads, revenue, and active users.

Top 5 Racing Games on Android in Ghana - Q1 2022

In the first quarter of 2022, the top 5 racing games on the Android platform in Ghana showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.

Real Bike Racing from Italic Games saw its weekly downloads peak at 9.3K in early January, before experiencing a gradual decline to around 4.5K by the end of March. The game also had a notable number of weekly active users, starting at 26.2K and peaking at 32.6K in the first week of January, before stabilizing around 20.4K by the end of the quarter.

Beach Buggy Racing by Vector Unit maintained a steady download rate, peaking at 8K in the first week of January and ending the quarter with around 3.7K downloads per week. Weekly active users remained relatively stable, starting at 46.4K and ending at 40.9K. The game’s revenue fluctuated, peaking at $37 in the last week of December but generally staying below $10 per week for most of the quarter.

Asphalt Nitro from Gameloft SE showed similar trends, with weekly downloads peaking at 5.7K in late December and declining to around 2.7K by the end of March. Active users also saw a decrease from 39.2K to 28.8K over the quarter. Revenue for Asphalt Nitro remained modest, fluctuating around $9 to $37 per week.

Race Master 3D - Car Racing by SayGames Ltd experienced a peak in weekly downloads at 3.7K in late December, followed by a decline and a secondary peak of 3.2K at the end of January. Active users showed a similar trend, starting at 8K and peaking at 9K in early January, before ending the quarter at 7.2K. Revenue for Race Master 3D remained low, fluctuating around $1 to $17 per week.

Need for Speed™ No Limits from ELECTRONIC ARTS saw a peak in weekly downloads at 5.3K in late December, with a gradual decline to around 1.4K by the end of March. Active users decreased from 22.2K to 10.4K over the quarter. The game’s revenue varied significantly, peaking at $138 in late January but mostly staying below $50 per week.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022